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Showing posts with label XBox 360. Show all posts
Showing posts with label XBox 360. Show all posts

Castle of Illusion starring Mickey Mouse




Castle of Illusion, starring Mickey Mouse, good tribute, in a sense of Disney games. What must we learn from Castle of Illusion version of 2013? Sega delivers a set of platforms neat, nice and pleasant to handle. The only real problem is its reduced life span. The overall experience is fun, but too quickly folded. Castle of Illusion devours too quickly and once completed , it will not return necessarily.

Plus points :


  • The true spirit of the original game
  • The old-school gameplay assumed and claimed
  • The visual and sound quality overhaul
  • 16-bit music directly accessible

Minus points :


  • very short
  • too easy
  • A bit stingy bonus
  • The original game is not included
  • Not really a fault, but why an intro fixed and not drawing a cartoon? It is Disney after all.. 
CASTLE OF ILLUSION STARRING MICKEY MOUSE - XBOX 360



Publisher: SegaDeveloper: SegaType: PlatformsSupport: Xbox Live ArcadeFrance Released: September, 2013Classification: For all agesAlso available on: Wii, Vita, PS3, G-Gear, Mega, Master
A special place in Castle of Illusion starring Mickey Mouse in their hearts. It is to them , but also a whole new generation of players to address the HD remake orchestrated by Sega of Australia .

Summer 2013 is definitely marked by the seal of Disney magic . After an excellent remake of DuckTales : DuckTales , it was the turn of Castle of Illusion back on center stage . We remember a set of platforms rather striking for the time since the famous mouse resulted in a series of very inspired and full of ideas gameplay despite playability for the very classic hit levels ( running, jumping ) . The formula has not changed for the remake which also retains the scenario, the structure and philosophy of the original game.

Mickey..Use your Illusion !!

Castle of Illusion starring Mickey Mouse - Return to Castle of illusions
To make it short , the story is about Mickey exploring every part of a mysterious castle to deliver Minnie from the clutches of the witch Mizrabel . Like the album Mega Drive, the castle serves as a central area which gives access to various levels. The game , however, is cut slightly differently than his older shows . We recover five worlds, but everyone sees now divided into two acts , plus a third consistently booked the boss of the world in question. By adding tiny tutorial tower Mizrabel ( a novelty in the game) and fight against the witch itself, we are left with a total of twelve levels to explore and six bosses to face . Yes , it's really little, and yes, we toured the issue very quickly. Allow two hours to finish the game in a straight line , and about twice to 100%  complete.

Castle of Illusion starring Mickey MouseIndeed, each of the ten main levels contains seventy-five diamonds, a statuette and a special item that will find to be sure you have seen it all. Diamonds are used to open access to the following worlds, statues statues to unlock the boss in the hall of the castle, and special items to get tables (production drawings) or new outfits for Mickey (suit , adventurer). Most items are displayed prominently in the levels, but some require a thorough exploration of every corner to be discovered. Note that it is not necessary to glean all at once , which allows us to revisit the levels at leisure to try to gradually gather all the items in a box.

Castle of Illusion starring Mickey Mouse, a better remake


Castle of Illusion starring Mickey Mouse - 2013
The castle of illusions is aptly named as it gives access to a series of imaginary worlds taken directly to the original game. We switch to an enchanted forest a world of toys, sunken ruins , a world of sweets, a watch tower , etc.. In fact, all the passages seen in the game in 1990 are their counterparts in this remake that wants as faithful as possible to the spirit of the basic game. This does not mean that this "new" Castle of Illusion is a simple redesign HD Mega Drive game . The game has been completely redone , or rather modernized , almost as if the team was able to translate with today's means all ideas conceived by Sega teams of the time. The result is a rather nice shot of the game and causing that also manages to achieve a little old-school perfume rather pleasant . Add more than Sega of Australia did not seek to build new game mechanics Instead, the studio chose to stick to the basics of the genre: the arrow keys to move, A button to jump to another projectiles and that's all. In this regard, the gameplay has evolved a lot since the release for a few months ago . Now , Mickey meets our orders , while maintaining a certain heaviness in his jumps . Do not worry, you get used very quickly to its inertia for the final encounter no problem handling.

Castle of Illusion is a simple redesign HD Mega Drive game
What must we learn from Castle of Illusion version of 2013? The overall impression is quite positive. Even very positive , since the game runs with great pleasure. Whether you have experienced or not the original version, we delight to discover each level as you can appreciate an old cartoon of Mickey . The oldest of us also appreciate all the work done to dust this great classic platform retouching graphics and soundtrack (topics 16 bits can be selected to replace the new orchestrations ) . The sets are full of details and small effects to give life to the adventure and there is even a nod to the recent remake of DuckTales . However, we must face the facts : short and ultra easy, Castle of Illusion devours too quickly and once completed , it will not return necessarily .









Brothers : A Tale of Two Sons

Brothers : A Tale of Two Sons Description:
Brothers: A Tale of Two Sons is a PC game in which it embodies simultaneously two characters. It's two brothers who go looking for a cure to cure their dying father. Each of these two brothers is controlled using one of the sticks on the controller. Therefore, send to cooperate with oneself to complete this adventure.
Publisher : 505 Games
Developer : Starbreeze Studios
Type : Adventure / Action
Release : Dec 31, 2013
Support : Only available online
Classification : Deprecated at-16
There was once, in a faraway country, two young brothers went looking for a cure for their sick father. Their destiny was woven into the same stuff. It is the same thing that guides their steps, and that fall well, you are precisely the invisible hand, or even both hands invisible, hiding behind this adventure.


It must be admitted, most games are still more or less the same recipes. But fortunately, we still find some that stand out and offer us pleasant flashes of fresh air. This is precisely the case of Brothers: A Tale of Two sounds. 

Under its rather conventional outside, this downloadable game in reality hides a true originality: it embodies simultaneously two characters using a single lever. You afraid you tangled brushes? Don't worry, you will quickly take the helping hand.

Brothers : A Tale of Two Sons, Two brothers for a single lever


The principle is simple: you point the larger of the two brothers with the left and the smaller stick with the right stick. Similarly, all interactions with the decor are related to the two triggers: the left groin and the right for the cadet. Need you a minimum of coordination from the very first not. The two brothers must in fact begin with maneuver a wheelbarrow in which lies their poor sick father. No luck, the only thing that can really save the lives of their paternal is a fruit that grows far, far away, in the middle of little hospital lands. To complete their quest,in Brothers: A Tale of Two Sons, the two brothers will have to play their complementarity. The elder must sometimes do the short ladder to his little brother, the cadet will be able to squeeze between the bars to unlock access to his brother... Their mutual capacities are rather logical and even make us feel the bond that unites the two double. It is precisely the strength of the game, this a typical gameplay that might appear to be a simple whim of developers fully serves the narrative. 

Brothers : A Tale of Two Sons, A wonderful tale that finishes too fast


Brothers A Tale of Two A Tale of Two Sons is not just a game that is fun to make the knots with our two cerebral cortices, is above all a stakeholder and enchanting adventure that contains the codes of the traditional tale. Caution, do not expect a soppy story as one that could serve us the famous anthropomorphic mouse. Here it is closer to the tales of Grimm or Andersen. Death is addressed in a frontal way, and the journey that our two young heroes begin is not a walkover. We think including this scene in which they find themselves faced with a poor bugger trying to hang... The scenario is sometimes hard, often touching, but this bitterness does not translate in higher difficulty. At no time, Brothers: A Tale of Two Sons offers real challenge, the puzzles follow each other without ever block the player who will arrive in less than 3 hours to the conclusion. Although the decorations are sublime, certainly it is totally taken by this wonderful trip, but similarly, we regret that touch as fast to the goal. We would have eventually maybe liked adventure us resists a bit, it is necessary to widen further the head or more heat thumbs to discover the outcome of this tale

The Wolf Among Us


The Wolf Among Us is a game of point and click on PC, adapted from the eponymous comic strip in which the characters of traditional tales unite against a powerful enemy. In just a few minutes, The Wolf Among Us manages to lead us in his particular universe. Even without necessarily knowing the series, it plunges with pleasure in the middle of these characters treated much differently compared to their popular variations as we know it all. The game system has already proved its worth in The Walking Dead, now expected to learn more about the scenario. The wait may be short since The Wolf Among Us due out late September or early October.
Publisher: Telltale Games
Developer: Telltale Games
Type: adventure / Point
Release Q3 2013
Support: Only available online
In response to the incredible success of The Walking Dead, studio Telltale Games update now on the adaptation of comic Fables, a series in which the characters live now reclusive in New York in the middle of the population. Shortly before the first episode of the game way, we could find the earliest minutes of the adventure in the company of the big bad wolf.


The Wolf Among Us
Forced to flee their world of Tales by a powerful opponent, the Fables are now grouped together in Fableville, in the New York. The community is organized under the orders of snow white, while the big bad wolf, said Bigby, plays the role of Sheriff. All the characters unable to take human form (think for example to the three little pigs) are sent to the farm, away from prying eyes. However, there is an elixir, Glamour, allowing one who drinks it to a human for some time. But Glamour has a price, that makes that climb over the weeks.

The Wolf Among Us, Big Bad Wolf, Bigby for the respondents

The Wolf Among Us PicturesTo adapt the comics, Telltale has chosen to embody Bigby. The adventure begins while the Wolf responds to the call of Toad, a frog who complains that made noise the woodcutter, his tenant, in the apartment of the top. Woman shouts and threats emanate from the gate, Bigby must intervene. Must knock at the door, the smash a foot? Should we then reason with the woodcutter, pass it to tobacco? As in The Walking Dead, player is beset by multiple decisions to take in a blink of an eye, often in the heat of the action. The story then adapts to each choice to provide a different and adapted to each path. The system is exactly the same that the game of zombies, several choices appear on the screen, and the player has only a few seconds to validate that which seemed most appropriate. Phases of action speakers also and this is to respond to commands that appear on the screen (in the kind of simplistic Qty.) or directing a target to the correct position before you post with a touch. It is however possible to influence on the sequence of events in full fight by choosing for example such or so target to activate. On the bottom, everything remains very similar to The Walking Dead but with perhaps more choice.

The Wolf Among Us, A very glamorous adventure

The Wolf Among Us PC and XBox 360 Games
What distinguishes Fables of the previous game is clearly its atmosphere a little more flashy borrowed from comics and especially the fact that it embodies the big bad wolf. We are no longer Lee Everett, the stranger who was trying to hide his past to the other survivors of The Walking Dead. All the characters in Fables already know Bigby and which it is capable. Its relations with the rest of the cast shape therefore a completely different approach in how to approach the game. The scene with the lumberjack is a good example because it's the same woodcutter who cut the belly of the Wolf in little Red Riding Hood fable. The confrontation with Bigby is so full of references that you will obviously leave you discover. With respect to the general scenario, we are still on our hunger. This introduction was successful, but we must admit that the story arc is still a large question mark for now. It is however on this point is played largely the success of The Wolf Among Us. The Walking Dead was wonders since he was constantly playing with our emotions. The register of Fables is totally different, there are not likely to find the same kind of dilemmas. This surprise me for example need to at some point choose which save between Pinocchio and Tom Thumb. And if ever that were to happen, I doubt that this choice pulls a tear in that whatsoever. Surely, Telltale has already considered the question and knows how he lead his boat over the five episodes of the season. Let us hope that the trip will be equally intense. Different, but intense.
 
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